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	<title>Comments on: How I Learned to Stop Worrying and Love the Quickfix</title>
	<atom:link href="http://blog.gaming.stackexchange.com/2011/09/quickfix/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/</link>
	<description>The Gaming Stack Exchange Blog</description>
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	<item>
		<title>By: pinto</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/#comment-590</link>
		<dc:creator>pinto</dc:creator>
		<pubDate>Tue, 20 Sep 2011 13:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://gaming.blogoverflow.com/?p=2706#comment-590</guid>
		<description><![CDATA[&lt;p&gt;One of my favorite parts is using the uber with a soldier who is using the batallion&#039;s backup. He (hopefully) takes massive damage during the uber and very easily gets a rage.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>One of my favorite parts is using the uber with a soldier who is using the batallion&#8217;s backup. He (hopefully) takes massive damage during the uber and very easily gets a rage.</p>
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	<item>
		<title>By: badp</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/#comment-587</link>
		<dc:creator>badp</dc:creator>
		<pubDate>Mon, 19 Sep 2011 21:40:32 +0000</pubDate>
		<guid isPermaLink="false">http://gaming.blogoverflow.com/?p=2706#comment-587</guid>
		<description><![CDATA[&lt;p&gt;If I didn&#039;t want comments on Reddit I wouldn&#039;t have submitted it there. :)&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>If I didn&#8217;t want comments on Reddit I wouldn&#8217;t have submitted it there. :)</p>
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		<title>By: Dustin</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/#comment-586</link>
		<dc:creator>Dustin</dc:creator>
		<pubDate>Mon, 19 Sep 2011 20:33:26 +0000</pubDate>
		<guid isPermaLink="false">http://gaming.blogoverflow.com/?p=2706#comment-586</guid>
		<description><![CDATA[&lt;p&gt;You forgot to mention that it&#039;s not extremely obvious when you&#039;ve popped a Quick Fix.
Popped Ubers and Kritz are easier to recognize and run away from, degrading their effectiveness.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>You forgot to mention that it&#8217;s not extremely obvious when you&#8217;ve popped a Quick Fix.
Popped Ubers and Kritz are easier to recognize and run away from, degrading their effectiveness.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: whocares</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/#comment-585</link>
		<dc:creator>whocares</dc:creator>
		<pubDate>Mon, 19 Sep 2011 20:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://gaming.blogoverflow.com/?p=2706#comment-585</guid>
		<description><![CDATA[&lt;p&gt;you&#039;re getting more comments on reddit than your own blog&lt;/p&gt;

&lt;p&gt;http://www.reddit.com/r/tf2/comments/kkghy/how_i_learned_to_stop_worrying_and_love_the/&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>you&#8217;re getting more comments on reddit than your own blog</p>

<p><a href="http://www.reddit.com/r/tf2/comments/kkghy/how_i_learned_to_stop_worrying_and_love_the/" rel="nofollow">http://www.reddit.com/r/tf2/comments/kkghy/how_i_learned_to_stop_worrying_and_love_the/</a></p>
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	<item>
		<title>By: badp</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/#comment-584</link>
		<dc:creator>badp</dc:creator>
		<pubDate>Mon, 19 Sep 2011 19:26:47 +0000</pubDate>
		<guid isPermaLink="false">http://gaming.blogoverflow.com/?p=2706#comment-584</guid>
		<description><![CDATA[&lt;p&gt;The Vitasaw&#039;s 20% bonus stacks up with the Quickfix&#039;s 25% bonus, for a total 40% off.&lt;/p&gt;

&lt;p&gt;100 * 0.8 * 0.75 = 60.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>The Vitasaw&#8217;s 20% bonus stacks up with the Quickfix&#8217;s 25% bonus, for a total 40% off.</p>

<p>100 * 0.8 * 0.75 = 60.</p>
]]></content:encoded>
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	<item>
		<title>By: Dr. BloodSplat</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/#comment-581</link>
		<dc:creator>Dr. BloodSplat</dc:creator>
		<pubDate>Mon, 19 Sep 2011 17:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://gaming.blogoverflow.com/?p=2706#comment-581</guid>
		<description><![CDATA[&lt;p&gt;The Vitasaw saves 20% über, not 40%.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>The Vitasaw saves 20% über, not 40%.</p>
]]></content:encoded>
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	<item>
		<title>By: Josh</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/#comment-580</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Mon, 19 Sep 2011 17:57:03 +0000</pubDate>
		<guid isPermaLink="false">http://gaming.blogoverflow.com/?p=2706#comment-580</guid>
		<description><![CDATA[&lt;p&gt;Even with the ubers, you&#039;re leaving so much effective healing on the table because you can&#039;t overheal that it would be extremely difficult to make up.&lt;/p&gt;

&lt;p&gt;Say you are partnering with a heavy, regular medigun.
Before the fight, you&#039;ve effectively healed 150 points of damage.
The quick fix would require &gt;15 full seconds of that heavy taking &gt;33.6 damage per second for the quick fix to catch up with the overheal before its effective healing outpaces the medigun.
Now multiply that by 2-3 other people on the team.&lt;/p&gt;

&lt;p&gt;The ability to front load your healing means the amount of time your gun is effectively helping the team win is much, much higher with the medigun vs the quick fix.&lt;/p&gt;

&lt;p&gt;It simply isn&#039;t competitive.  That doesn&#039;t mean you can&#039;t have fun with it, and if you find it more amusing to use...that&#039;s your choice.  We all play to have fun.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Even with the ubers, you&#8217;re leaving so much effective healing on the table because you can&#8217;t overheal that it would be extremely difficult to make up.</p>

<p>Say you are partnering with a heavy, regular medigun.
Before the fight, you&#8217;ve effectively healed 150 points of damage.
The quick fix would require &gt;15 full seconds of that heavy taking &gt;33.6 damage per second for the quick fix to catch up with the overheal before its effective healing outpaces the medigun.
Now multiply that by 2-3 other people on the team.</p>

<p>The ability to front load your healing means the amount of time your gun is effectively helping the team win is much, much higher with the medigun vs the quick fix.</p>

<p>It simply isn&#8217;t competitive.  That doesn&#8217;t mean you can&#8217;t have fun with it, and if you find it more amusing to use&#8230;that&#8217;s your choice.  We all play to have fun.</p>
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	<item>
		<title>By: wolfmann</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/#comment-578</link>
		<dc:creator>wolfmann</dc:creator>
		<pubDate>Mon, 19 Sep 2011 16:04:45 +0000</pubDate>
		<guid isPermaLink="false">http://gaming.blogoverflow.com/?p=2706#comment-578</guid>
		<description><![CDATA[&lt;p&gt;I think it depends on the map more than anything, 5CP definitely Quickfix; Payload or Attack/Defend Kritz/Medigun tend to be better as the defenders have a setup time.&lt;/p&gt;

&lt;p&gt;Obviously if there is a setup time go Kritz/Medigun at least that first life.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>I think it depends on the map more than anything, 5CP definitely Quickfix; Payload or Attack/Defend Kritz/Medigun tend to be better as the defenders have a setup time.</p>

<p>Obviously if there is a setup time go Kritz/Medigun at least that first life.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Darminian</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/#comment-577</link>
		<dc:creator>Darminian</dc:creator>
		<pubDate>Mon, 19 Sep 2011 15:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://gaming.blogoverflow.com/?p=2706#comment-577</guid>
		<description><![CDATA[&lt;p&gt;Great article man.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>Great article man.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wipqozn</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/quickfix/#comment-576</link>
		<dc:creator>Wipqozn</dc:creator>
		<pubDate>Mon, 19 Sep 2011 13:31:04 +0000</pubDate>
		<guid isPermaLink="false">http://gaming.blogoverflow.com/?p=2706#comment-576</guid>
		<description><![CDATA[&lt;p&gt;I concur. I always loved the quick-fix, it&#039;s a really useful weapon. A lot of people seem to get too focused on the lack of over heal, or they dislike the uber in comparison to the other mediguns, but I&#039;ve always thought quite the opposite. Like you mentioned, the other mediguns are great, but they result in only one player being buffed. Team Fortress is a team-based game, so you&#039;ll be a lot better off running around with 5 team members at full health, then one over healed heavy.&lt;/p&gt;
]]></description>
		<content:encoded><![CDATA[<p>I concur. I always loved the quick-fix, it&#8217;s a really useful weapon. A lot of people seem to get too focused on the lack of over heal, or they dislike the uber in comparison to the other mediguns, but I&#8217;ve always thought quite the opposite. Like you mentioned, the other mediguns are great, but they result in only one player being buffed. Team Fortress is a team-based game, so you&#8217;ll be a lot better off running around with 5 team members at full health, then one over healed heavy.</p>
]]></content:encoded>
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