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	<title>Comments on: Rethinking &#8220;Gameplay vs. Graphics&#8221;</title>
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		<title>By: Mike</title>
		<link>http://blog.gaming.stackexchange.com/2011/09/rethinking-gameplay-vs-graphics/#comment-1061</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 02 Nov 2011 18:26:47 +0000</pubDate>
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		<description><![CDATA[&lt;p&gt;Just talking about this the other day. We&#039;ve got an NES at the office that we play Blades of Steel on, and I was thinking about how much fun it is, and why. Even though the graphics are (lovably) medieval, it&#039;s a very pure game.&lt;/p&gt;

&lt;p&gt;I realized that the gameplay is so solid and simple, it really is more like a board game, or a foosball table. The rules are balanced and the play is responsive, and you just have fun doing it. Noone ever argues about the &quot;graphics&quot; on a scrabble board, or in a game of poker.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Just talking about this the other day. We&#8217;ve got an NES at the office that we play Blades of Steel on, and I was thinking about how much fun it is, and why. Even though the graphics are (lovably) medieval, it&#8217;s a very pure game.</p>

<p>I realized that the gameplay is so solid and simple, it really is more like a board game, or a foosball table. The rules are balanced and the play is responsive, and you just have fun doing it. Noone ever argues about the &#8220;graphics&#8221; on a scrabble board, or in a game of poker.</p>
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