Comments on: Kingdoms of Amalur: Reckoning http://blog.gaming.stackexchange.com/2012/02/kingdoms-of-amalur-reckoning/ The Gaming Stack Exchange Blog Mon, 19 Sep 2016 14:18:24 +0000 hourly 1 https://wordpress.org/?v=4.5.6 By: yx. http://blog.gaming.stackexchange.com/2012/02/kingdoms-of-amalur-reckoning/#comment-2993 Fri, 17 Feb 2012 14:29:53 +0000 http://blog.gaming.stackexchange.com/?p=3546#comment-2993 I’m glad they got rid of the bugs from the demo though

]]> By: Sterno http://blog.gaming.stackexchange.com/2012/02/kingdoms-of-amalur-reckoning/#comment-2992 Fri, 17 Feb 2012 14:07:50 +0000 http://blog.gaming.stackexchange.com/?p=3546#comment-2992 I pretty much agree with your review, except for this comment:

“Go forth and kill quantity X monsters, loot Y bear pelts, locate missing artifact”

There were actually very few quests that were “kill x things” or “collect y things”. It was more often “go here, pick up/kill this ONE thing, and come back”. Well, okay, I guess you’re technically accurate, since X and Y could be “1”. This is not to say they weren’t still bland and repetitive, though. I completely abandoned side quests somewhere around level 20 to do just the main quest and faction quests, and even still I’m finding myself getting pretty bored by the sameness of them all.

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