Comments on: Counterpoint: Kingdoms of Amalur: Reckoning http://blog.gaming.stackexchange.com/2012/03/counterpoint-kingdoms-of-amalur-reckoning/ The Gaming Stack Exchange Blog Sat, 25 Feb 2017 15:49:40 +0000 hourly 1 https://wordpress.org/?v=4.5.6 By: Sterno http://blog.gaming.stackexchange.com/2012/03/counterpoint-kingdoms-of-amalur-reckoning/#comment-3100 Sun, 04 Mar 2012 20:24:16 +0000 http://blog.gaming.stackexchange.com/?p=3623#comment-3100 I had a lot of fun playing Amalur in the beginning. The sheer number of quests started to overwhelm me and I eventually switched to just the main quest line and faction quests. By the end, I was very ready to be done, and have no interest in going back and exploring the rest of the world of side quests.

Amalur’s fun at what it does, but it all starts to feel the same after a while, which severely hurts its replayability. I in no way regret having played it, but unlike something like Skyrim, I think it fits better as the sort of game you might pick up on a $10 or $20 Steam sale, play for a weekend or two, and then forget about.

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