Posts Tagged ‘rage’
I got to play Rage as part of the Promotional Grant, however Jeff put a small dent in my enthusiasm with the following tweets:
Warning: Id’s Rage is very, very bad IMHO. Neat tech, terrible game. Well, there goes $60.. I say “bad” because I have absolutely no motivation to keep playing Rage after 2 hours in (I loved Doom3). The tech really IS amazing tho.
Granted, two hours is hardly enough to judge an entire game, but I can see where he’s coming from. I have been ‘enjoying’ myself so far, but its surely not flawless. As Jeff mentioned, the tech makes it look great. Great and realistic lighting, massive environments
But I have a feeling this is mostly skin deep. What do I mean by that? Physics engines in games like Half-Life 2 have spoiled us, but I hate how objects in Rage are so static. You see a table covered with papers and other objects, but no amount of movement and bumping against the table will make them move and feel ‘alive’.