Posts Tagged ‘the-witcher-2’
There are a lot of games that try to create a truly “badass” protagonist. Most of the time what they end up with is an immature, meatheaded, adolescent power fantasy. Geralt, the “hero” of The Witcher series, is an unqualified badass, and he is what makes this game worth playing.
Geralt’s backstory sounds like a laundry list of the genre tropes – he’s a giant-sword-wielding mutant amnesiac, caught between a corrupt regime and questionably motivated rebellion. With that description, a bit more hair gel and a few more belts, you might think he’s Cloud Strife from Final Fantasy 7. The similarities stop there, though. Geralt is a battle-toughened, matured, and ultimately scarred warrior. This game is rated M for Mature – and it lives up to this title. There’s violence, sure, but there’s also a mature tone to the game which few games attempt, and even fewer get right.
Combat in the Witcher 2 is difficult. This is no Hack&Slay, blindly wading into a group of enemies and attacking them will result in a quick death. The difficulty is increased to frustrating levels by the tutorial, which doesn’t explain much and just drops you into difficult fights without telling you how to fight. I’ve summarized some basic combat tactics here that should make the initial fights less frustrating. I’m not assuming any investment in advanced talents, all the tactics here are valid for a low-level witcher.