Scoregasm, or how to make an awesome game and ruin it

2011-11-17 by . 0 comments

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If you are a stereotypical horny 13 year old male, you’ll find absolutely nothing wrong with Scoregasm.

It’s a fun dual stick shooter where you aim with your mouse in the general direction of enemies, and when you’re surrounded you can click to activate your close range attack and annihilate anything in the circle around your ship. This means that even if you’re surrounded by all sides in tight patterns of bullets, à la curtain shooter, you can always click yourself out of trouble; actually, you want to do that as much as possible.

Killing adds to a combo meter, but click-killing does so twice as fast, and while you can’t just spam your attack you can certainly use it generously. The combo meter drains with time and resets on death. If your high water marker for combo is high enough you’ll unlock exits to harder levels. End a wave with the combo above the required level and you’ll enter frenzy mode, where you’ll get even more ships onto you for a chance to get a crazy high score.

Basically, a bullet hell game that tries to be a little more accessible than the monsters out there, and thus has something to offer to everybody. What’s not to like?


To be fair, the above is a cut out from four minutes of gameplay. You can watch the whole thing here, but the moaning is pretty much a constant throughout the game.

An unnecessary, unjustified, annoying, obnoxious, tasteless constant. And there’s no obvious way to turn it off. Even as a white male in his youth, the “porn sounds” became old real fast.

FallenAngelEyes has contacted the developer and we’ve learned that, luckily, we’ll be able to turn off this constant on and off with the next game update.

This game was part of the second Indie Royale bundle, and probably is the most fun game of the bunch.

Filed under Impressions

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