Random
Rethinking “Gameplay vs. Graphics”
It’s one of the perpetual arguments of gamers – which is more important, gameplay or graphics? To be honest I’ve always answered “gameplay”, without bothered putting any real thought in to the question.
A number of games over the course of the last year or so recently have got me thinking about this question, re-evaluating my stance and coming to an important realisation:
It is a meaningless question
Dead Island – a Bloody Mess
I am a huge fan of games involving zombies (I’m also a sucker for games involving jet packs). I am COMPELLED to play any zombie game, be it Resident Evil, Left 4 Dead or Atom Zombie Smasher (great indie game, by the way). Naturally when the first Dead Island teaser video came out showing the infection of a little girl using a nonlinear sequence presentation, I was hooked. I have been waiting eagerly ever since to play this game. Unfortunately, despite the release of the game on Steam, I am still eagerly waiting to play this game. So with no game to review due to its extreme bugginess, I have to occupy my time in another manner, so I present to you: