Posts Tagged ‘gamer culture’
An Interactive Walk Through Gaming History
I recently took a trip to Toronto, Ontario to celebrate my birthday with my twin sister (albeit a bit belatedly). We saw some of our extended family, went to a Jays game (they lost, unfortunately), and spent some time at the ROM. None of this is important (well, at least in the context of this blog), since I also spent some time in the Ontario Science Centre, and their special exhibit, Game On 2.0.
In the words of the Science Centre:
[On] Sept. 26, 1969, a radio signal over 1.5 billion light years away struck a circuit that raised the curtain at the Science Centre’s official opening. It was one of the world’s first interactive science museums. The Science Centre has since welcomed more than 46 million visitors for a range of fascinating experiences in science and technology. It is one of Ontario’s most significant cultural attractions, focused on interactivity and hands-on learning for visitors of all ages.
An exhibition about gaming seems right at home. more »
Like a Rat in a War-Themed Hat Simulator
Video games are addictive. There are plenty of studies on this. For most games, this is not intentional, because they only had a one-time payment of ¤50.* However, lately, games include DLC for a price, and it becomes more important to keep the player addicted. MMOs were the first to do this, but now it’s leaking into other types of games as well. In this article, I’m focusing on everyone’s favourite war-themed hat simulator, Team Fortress 2. more »